PBR: Material Editor – Update 3

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Rendering This week I have been working in multiple areas I thought should be done before continuing developing the main aspects of the application. For this third week I was supposed to be working on the component system of the engine; however, I finished most of the components two weeks…

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The sponza palace is one of the most popular 3D scenes for testing global illumination and radiosity, due to its specific architectural structure which is particularly complex for global illumination. The first model was created by Marko Dabrovic in 2002. Our first assignment in the real-time graphics signature was to…

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